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  CADPOINT|DIRECT :: Software :: Autodesk - AutoCAD, AutoCAD Architecture, 3ds Max, Viz... :: 3D Studio Max :: 3D Studio Max 2010 SLM [Standalone License]

  3ds Max 2010 - Upgrade from 3ds Max 2009 SLM #24107
3ds Max 2010 - Upgrade from 3ds Max 2009  SLM 

Whether you are looking to create 3D assets for games, broadcast graphics for television productions, or visual effects for film, Autodesk® 3ds Max® 2010 software delivers out-of-the-box access to a comprehensive set of industry-standard 3D tools—enabling you to get up to speed quickly and push the boundaries of creativity and efficiency.

What's New
  • Graphite Modeling Tools - 3ds Max 2010 takes the renowned 3ds Max polygon modeling tools to a whole new level. With over 100 new tools for advanced polygonal modeling and freeform design, the Graphite modeling tools facilitate creativity and artistic freedom. Additionally, the Graphite tools are displayed in one central location, making it easy to find the tool you need for the job. Moreover, users can customize the tool display or hide the command panel and model in Expert Mode.
  • Containers - The addition of the Containers toolset to 3ds Max facilitates collaboration and flexible workflows by enabling users to collect multiple objects into a single container when dealing with complex scenes. Related objects (e.g. sections of a city) can be placed in a container and treated as a single element. To improve scene performance, containers can be temporarily unloaded from the viewport display while maintaining their relationships to the scene, and later reloaded when needed. Such workflows can save memory, increase viewport performance and decrease load and save times.
  • Review 3 - The third generation of Review technology represents a major leap forward in viewport display, helping take the guesswork out of final renders with render-like viewport display. It offers support for ambient occlusion, High Dynamic Range Image (HDRI)-based lighting, soft shadows, hardware anti-aliasing, interactive exposure control, and the revolutionary mental mill® shader technology.
  • xView Mesh Analyzer - Significantly reduce errors in your pipeline using the new xView mesh analyzer technology. Providing in-viewport reporting on several types of mesh errors like overlapping UVs, duplicate faces, isolated vertices, and other geometry errors, xView helps you avoid costly mistakes early in the design process when mistakes are easier to fix.
  • Animation Flicker Reduction - 3ds Max 2010 enables users to render animation sequences in mental ray with indirect illumination calculations (Final Gather), greatly reducing or eliminating traditional flickering issues. The ability to use the Final Gather cache, and render animation sequences faster has also been improved.
  • Cloth Improvements - A whole new range of cloth effects is now available to 3ds Max users. The cloth toolset now supports pressure settings for simulating inflated, enclosed cloth surfaces (e.g. cushions, balloons) and cloth can now be torn with variable strength and timing (e.g. cutting, tearing and unzipping cloth). Collision objects can even be set to cut cloth when they collide. Finally, a new Inherit Velocity tool blends a new simulation with one from previous frames to create a smooth transition for staged simulations.
  • Linear Color Space Workflow - Gamma correction has been improved to correctly handle images and textures for a physically-accurate rendering workflow where color consistency is critical. Gamma settings now load correctly with files and propagate correctly on network rendering solutions.
  • Material Explorer - The new Material Explorer simplifies the way artists interact with objects and materials. Navigate all rendering-related assets in the scene, perform operations on multiple objects, or inspect individual materials. The Material Explorer also lets you replace materials—making iterations much easier, even in highly complex scenes.
  • mental mill - 3ds Max 2010 is the first animation package to integrate the mental images powerful mental mill technology. This means that 3ds Max users will be able to develop, test and maintain hardware-agnostic shaders and complex shader graphs for hardware and software rendering with real-time visual feedback – no programming skills required.
  • PFlowAdvanced - New PFlowAdvanced lets users incorporate sophisticated particle effects into their scenes. It includes 14 operators new to 3ds Max including new precision Painting tools (for precise particle placement), the Shape Plus operator (for defining the shape of particles) and a wide range of Grouping operators (for creating subsets of particles). It also extends and optimizes the previous PFlow functionality while reducing user interface (UI) complexity, resulting in vastly improved performance and a streamlined, thoroughly 3ds Max workflow.


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3ds Max 2010 Brochure
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3ds Max 2010 Features & Benefits

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RRP price (exc. VAT): £ 1,500.00
OUR PRICE (exc. VAT): £ 1,425.00

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